Completion objectives
Aniimo Companion separates completion objectives from informational or repeatable map nodes. The completion counter focuses on the objectives you can reasonably treat as a checklist.
| Marker | How the companion treats it |
|---|---|
| Chests | Completion objective |
| Eggs | Completion objective |
| Teleporters | Completion objective |
| Puzzles | Completion objective |
| Challenges | Completion objective |
| Collectibles | Completion objective |
| Quests | Completion objective |
| Landmarks | Completion objective |
| Aniimo | Tracked separately as creature locations and collection targets |
| Resources | Useful map information, but not counted in the completion percentage |
| Activities | Useful map information, but not counted in the completion percentage |
Why resources and Aniimo spawns are separate
A map can contain thousands of useful nodes without all of them being sensible one-time completion goals. Treating every spawn or resource node as a required completion item would make the completion percentage misleading. Aniimo Companion therefore keeps these locations visible while using a narrower objective set for completion.
Find a specific marker
Use the map search, marker filters and region selection together. When you select a marker, its name, category and available location details are shown in the map detail panel. You can then mark supported objectives complete or use the location as a reference for your next in-game trip.